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Message Board > Fenix / Bennu / Gemix / DIV > Bennu WIP 11 - with 32 bits support |
October 4, 2008, 13:49 | |
SplinterGU
Whiskered 16 posts |
![]() ![]() look water drop, is the mouse pointer with several alpha channels... look yellow and blue box area in box shapes... this are one graphics with severals alpha channels too... download wip11 http://betatester.bennugd.org/ … win32-wip11.rar http://betatester.bennugd.org/ … datory-pack.rar (no forget download this if you don't have it) sample http://betatester.bennugd.org/ … rror-32bits.rar keys sample: tab - switch 32/16 bits f1 - b_translucent enable f2 - b_translucent disable f3 - ablend enable f4 - ablend disable f5 - sblend enable f6 - sblend disable +/- - zoom 1 - increment general alpha on graphic 2 - decrement general alpha general on graphic q/w - increment/decrement angle in 1000 a/s - increment/decrement angle in 100 (you must remove autoincrement in code for this) z/x - increment/decrement angle in 10 (you must remove autoincrement in code for this) 0/9 - fading (only 16 bits) h - horizontal mirror v - vertical mirror f10 - screen capture space - angle = 0 limit of this version... - don't support fades on 32 bits - don't blendop support on 32 bits (because each blendop in 32 bits must be use 24mb of memory and do this from software is very expensive) Well, enjoy it... ____________ |
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October 4, 2008, 19:59 | |
Sandman
F3n!x0r 1196 posts ![]() |
Good stuff! Blendops in 32bit mode cost way too much memory indeed, but it may be possible to enhance the flags system a bit, giving more freedom. I'm thinking of how OpenGL does this, but I'll have to think this through to come up with a more concrete suggestion. Will fades work eventually in 32bit or is it not possible? ____________ BennuWiki Yes, my avatar has grey borders in IE (so get a decent browser) ROOFLEZ ROOFLEZ |
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October 5, 2008, 02:45 | |
Woody
HEAD BLACK MAN 722 posts ![]() |
Oh my.
____________ boredome is the bitter fruit of too much routine |
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October 5, 2008, 03:02 | |
Ariel Yust
Bloodcoughted Yozik 291 posts ![]() |
I and Ecko are using this wip release in our Dune project and I must say its awsome! we managed to avoid several major bugs and crashs using it! and the best part is that it works great on vista 64. I havn't witnesed any crash seens we complied the game using this release. keep up the great work mate ![]() we hope you finish Bennu Untill we finish Dune ![]() who knows what great deeds will be added untill that ![]() ____________ Get bitten by a vampire or at least at my own character muhahahaha! http://s7.bitefight.org/c.php?uid=159944 |
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October 6, 2008, 09:53 | |
SplinterGU
Whiskered 16 posts |
Thanks...
____________ |
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October 7, 2008, 01:44 | |
Ariel Yust
Bloodcoughted Yozik 291 posts ![]() |
your welcomz XD If you ever find a workable solusion to a ping over 4300ms between me and Ecko then I will be most greatfull ![]() ____________ Get bitten by a vampire or at least at my own character muhahahaha! http://s7.bitefight.org/c.php?uid=159944 |
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December 12, 2008, 19:09 | |
OScoder
None 1338 posts |
Does bennu have a mode 7 yet?
____________ om |
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December 12, 2008, 20:29 | |
Sandman
F3n!x0r 1196 posts ![]() |
Yes... mod_m7. Works as far as I know, but I never tried it.
____________ BennuWiki Yes, my avatar has grey borders in IE (so get a decent browser) ROOFLEZ ROOFLEZ |
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Message Board > Fenix / Bennu / Gemix / DIV > Bennu WIP 11 - with 32 bits support