Message Board


Message Board > Fenix / Bennu / Gemix / DIV > Animated FBM

April 16, 2007, 03:40
danko
Whiskered
31 posts
FBM is the new fenix file format for bitmaps and support animation and some other interesting features...

Have you ever wondered how an animated FBM looks like? Have a look at this one.

It is not the first one, but I think the most complex ever made :thumbs:

You need the last Fenix release (0.92a) and the following code to have it running:

Code:
begin    
    set_mode(320, 240, 16);
    graph = load_fbm("./sonicbydanko.fbm");
    x = 160;
    y = 120;                 
   
    repeat frame; until(key(_esc))
end 


:)

[Edited on April 16, 2007 by danko]
____________
#
April 16, 2007, 09:07
Quiest
now with more happynes
142 posts

That is great!

Do you have more info on these fbms?
Can they be manipulated in Fenix (like switching to a certain frame in the animation)?

And you`re working on an idotor, if I remember correctly?


Thanks again ^^
____________
Roundhousekick to the face, baby!
#
April 16, 2007, 15:59
danko
Whiskered
31 posts
Currently there are no such functions to manipulate FBM from Fenix. I was talking to Juan and he was first going to add some functions to select a sequence, play and stop animation and in the future to allow manipulation of FBM (add frames, sequences, etc.).

I'm currently working on a library in Java to manipulate Fenix files and in order to test it I'm creating some simple tools and when it is in an advanced state I will make an FBM editor.

Yesterday I made a simple tool to create FBM from XML and gif, jpg and png graphics (xml2fbm) and that's how I created the animated FBM :).
____________
#

Message Board > Fenix / Bennu / Gemix / DIV > Animated FBM

Quick reply


You must log in or register to post.
Copyright © 2005 Booleansoup.com
Questions? Comments? Bug reports? Contact us!